The scene opens on a Saturday night, with little going on save resting. The Adventurer’s Guild convocation is tomorrow, and the party seems ill-at-ease to finish it and leave town before trouble comes looking for them. An overcast sky offers no benefit to their nervous disposition, but casts a sort of gloomy pallor upon the whole prospect of such a celebration.
Curious as to the motivations of Mira, Manus McElroy invites her to a pint of Guinness and questions her about her motives to adventure, and asserting that all adventurers have a cause, he inquired into her own. Although not utterly forthcoming, she assured him at the very least that her intents were companionship, and that she thought the party a fair enough bunch, and that she was a restless sort who took to wandering, and figured it was safer to do so in numbers, especially given the close call from just a few days before. Certain she was hiding something else, Manus shrugged and considered the answer sufficient for his own purposes, figuring to himself, “whatever doesn’t affect the crew, that’s private, that’s your own and nobody’s business.”
Despite the forcedness of their smiles at the convocation, they at least array themselves in pleasant attire and put on their best efforts to look the part, even if they seem to keep to themselves, avoiding contact with outsiders so as to quicken the process of leaving.
Within the hall of celebration many are gathered, with two adventuring parties standing at the high ground. One is our own, standing idly as they take the Adventurer’s Guild oath of honor and good conduct within the terms of the Adventurer’s Guild. Several seem to be missing, as only Blath, Manus, Mira and Segomo are present. As Anselm finishes a rousing speech, some of the more alert members notice a few furtive fellows sneaking around the rear of the amphitheatre. Hardly could they utter their suspicions before the loud blast of a cannon and a striking of artillery send a cannonball through part of the wall and colliding with and destroying the podium down below.
Instantly, panic ensues, and the second adventuring party, the Iron Boots, fails in courage before a challenge is even made to them. In a cowardly fashion they hide behind the crowds, hoping desperately to escape, while the brave heroes that we have grown accustomed to drew their weapons and met the enemy head on.
What to their surprise that they should see, it was Captain André LeBoucher, and four of his mangiest looking crew, dripping with the sweaty stench of overconfidence and presumption. As soon as he stepped foot into the conclave, Mira was already at assaulting his one-track mind, whispering haunting things to him, and causing him to turn coat and flee. If any of his crew or he himself were men of omen, they probably would have realized this to be a bad sign. But realize they did not, and they pressed on. Manus and Segomo quickly jumped into the fray, and were set upon by the pirates, whilst focusing all of their magic upon the Captain of the loutish bunch.
Within seconds, Segomo was knocked to the floor, but with Manus’ quick aid and the support of Blath and Mira, he survived and rose again. Anselm struggled against the wild crowds to get into the fray, but was unable to be of assistance, and would fail to help until the very end.
But the Captain could not withstand the constancy of the assault upon his person, and turned to flee. Manus, stepping past his enemies and grimacing through the pain of a cutlass finding purchase on his arm, drew his bow, took aim, and fired, knocking Andre to the ground, an arrow right between the shoulder blades.
Smiling grimly at his accomplishment, hardly had he turned away to join the fray again when the Captain was arisen. At this time also were men being buffeted by the thunderous spells of Blath. One of the unfortunate pirates fell down the stairs and right at the feet of Mira, who seized the opportunity to place her knife straight through his forehead.
Now death began to spiral out of control, as one pirate dropped after another, with the consistent fighting of Blath and Mira, felling another few of the pirates, even with Mira’s blade almost removing the head of one (a foreshadowing of things to come).
Manus aimed another shot at the fleeing once-proud Captain, and watched him stumble. Segomo then let loose his barbs and sunk the Butcher down to the ground. As Manus approached with his scimitar in hand, Segomo finished the wicked pirate with another few arrows while he lay in the stench of his defeat and shame, the worthy price for a life lived offensive to the world at large, and to the good order of things. Manus took his head with the blade, and holding it up to the world, the party began to chase after where the ship must be still docked.
Meanwhile, the populace in general proved themselves to be the saddest bunch of men and women, a lousy lot who cried out to the pandering of the foul and cowardly adventuring band for assistance, who soothed them with sweet words about how the heroes who had saved them from death would “soon be leaving, I’m sure.” Blath almost smiled at their diligence in attempting to save face, seeing as their pantaloons still hung wet from the failure of their bladders in time of peril. Almost smiled. Instead he gave them a look that suggested they were the worst sort of scum in this whole town, even worse than the scum within the festering boots of the now-dead pirates.
As they hound after the pirate ship, Manus tosses skillfully the head of Andre into a bush so as to better approach the pirates, attempting to parlay and navigate themselves into position with the ship they possessed. Mira started a light and fun song, and Manus held his arms up in peace, but the pirates would have none of it. It seemed that they were intent on setting off. The party headed to the dock where they confronted the enemy, lassoing the ship to make a route upon it, whilst Manus provided covering fire. Segomo stepped aboard as well to confront the two crossbowmen. Although one was felled, more replaced him, and Segomo was quickly dispatched. Blath slipped from the rope into the waters beneath, as the ship began to take wind and sail, and sensing the hopelessness of the situation, and feeling some guilt for permitting the debacle instead of arresting it, Manus called out for Mira to let go as well and to cut their losses.
Manus continued to provide fire, but he himself was struck to the ground. Mira managed to swim back to the shore unscathed and staunched the bleeding of her felled companion, then looked out to sea. Miraculously, Segomo had recovered and stumbled himself off of the ship, cutting a neat sort of dive, and Blath headed towards him to rescue him. Although the crossbowmen got another good shot off, Blath continued to support the helpless dwarf and float him a good way to the shoreline. The smelling salts buried in the dwarf’s beard awoke him once again and he took to the shore, immediately claiming the head of the one-time Butcher, then rifled through the remains of the dead pirates.
Sort of at a loss for being left behind, Mira managed to heft Manus up and some passers-by helped her carry him back off to the Shoreside Inn, where he was laid up to rest until he was conscious again. At this time he called out and found Mira who told of the events that happened afterwards, and of Segomo’s survival and Blath’s selflessness, which impressed the Irishman. Whatever answers he had not gotten by word from Mira that morning, he decided, was fulfilled by deed. Dalric and Katey had just arrived at the conclusion of her version of the events, and Dalric offered to afford dinner for all, as each explained the events of what happened. Each of them was grateful for the expense, and Manus invited them to all dine in his room by the fire, for he himself was too weak to go down the stairs and into the mainroom. And at this period of recovery and joyful friendship between our weary heroes, we take leave once again.